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3D Thinking, Green Building: Teaching Sustainability & Climate Resilience with 3D Design

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W311GH

Innovator Talk
Streaming Session
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Session description

Join 3rd-grade teacher Nanci Unjung Lee as she shares project-based methods for addressing the topics of climate change and sustainability. Through a combination of hands-on activities, guest speakers, and research, she’ll show how her students explore sustainable design practices and apply their knowledge practically using SketchUp.

Outline

This session will be a talk delivered by Nanci Unjung Lee, a teacher at Woodward Academy. She’ll be taking attendees through a STEAM project that she uses to introduce her students to the topics of climate change and sustainability, and showing samples of student work that highlight the incredible things they are able to accomplish through 3D design. There will be opportunities throughout the session for attendees to engage with Nanci by asking questions and sharing their own stories. This will be managed both through a combination of raised hands in person, as well as through online polls and survey questions to encourage participation. The outline of the session will resemble the following:

Introduction to the presenter (5 min)

Review of the project outline for integrating SketchUp into Climate Change and Sustainability Curriculum (15 min)

Projects in practice - a look through the lesson as delivered in the classroom, including samples of student work (20 min)

Q&A with the presenter and the Product Manager for SketchUp for Schools (15 min)

The presenters will have a prize wheel, and provide opportunities for attendees to engage throughout the session, winning bonus swag to take home to their classrooms!

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Outcomes

Attendees will leave this session with an understanding of how to implement 3D modeling in their classrooms in a way that supports their existing learning goals. They’ll get to hear directly from an educator and students who have found significant success with digital design, and be inspired by the possibilities of a new technology.

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Supporting research

https://www.researchgate.net/publication/392516002_A_Study_On_The_Purpose_Of_3d_Visualization_Software_In_Education_For_Creative_And_2technical_Subjects

https://portal.ct.gov/das/-/media/das/ctedtech/publications/2025/2025-used-oet-archive/netp24.pdf

https://www.frontiersin.org/journals/education/articles/10.3389/feduc.2025.1583877/full

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Presenters

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Program Manager, K-12 Education
Trimble
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Visual & Digital Arts Teacher
Laurel Ridge Elementary

Session specifications

Topic:

Project-, Problem-, and Challenge-Based Learning

Grade level:

3-5

Audience:

Curriculum Designer/Director, Teacher Prep, Teacher

Attendee devices:

Devices useful

Attendee device specification:

Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Participant accounts, software and other materials:

Attendees will not require any devices for this session, but may want a cellphone, laptop or tablet to enable them to answer or submit questions virtually should they prefer to do so over doing so in the room.

Subject area:

Interdisciplinary (STEM/STEAM), Science

ISTE Standards:

For Educators: Designer, Facilitator

Disclosure:

The submitter of this session has been supported by a company whose product is being included in the session

Influencer Disclosure:

This session includes a presenter that indicated a “material connection” to a brand that includes a personal, family or employment relationship, or a financial relationship. See individual speaker menu for disclosure information.