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AI Top Chef: Cooking Up Next-Level Learning

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Idea Lab
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Session description

In this Top Chef-inspired session, participants apply design thinking (empathize, ideate, prototype, and refine) to creative AI challenges that enhance lesson planning and instruction. Attendees will experiment with AI tools to generate and adapt ideas, leaving with templates, custom LLMs, and ready-to-use classroom strategies for continued innovation.

Outline

Outline (60 Minutes)

Welcome to the Kitchen! (0–5 min)

Introduce Top Chef: AI and Design Thinking in Action.

Overview of the design thinking process and session goals.

Participants form “kitchen brigades” (small teams).

Quick interactive poll on AI familiarity.

Quickfire Challenge: Empathize (5–10 min)

Focus: Identify student needs and classroom challenges.

Tools: Snorkl and SchoolAI.

Activity: Teams use AI to simulate learner perspectives, analyze learning barriers, or summarize needs.

Deliverable: “Empathy Snapshot” of a specific student or classroom context.

Main Course: Ideate & Prototype (10–25 min)

Focus: Brainstorm and build creative instructional solutions.

Potential Tools: MagicSchool and Curipod.

Activity:

Use MagicSchool to generate lesson ideas, resources, or assessments.

Use Curipod to design an interactive student-facing activity.

Deliverable: Early version of their AI-enhanced “lesson dish.”

Taste Test: Refine (25–40 min)

Focus: Improve and iterate based on AI and peer feedback.

Potential Tools: EnlightenAI and Custom GPTs.

Activity:

Exchange prototypes with another team for “taste testing.”

Use EnlightenAI for tone, clarity, and accessibility review.

Use Custom GPTs to receive specific feedback (e.g., differentiation, scaffolding).

Deliverable: Refined and finalized “AI dish.”

Judges’ Table: Showcase (40–55 min)

Focus: Present and reflect.

Potential Tools: Optional use of Curipod or Slides for visuals.

Activity:

Teams present final “AI dish” (lesson prototype).

Peer “judges” offer feedback using digital scorecards or AI reflection prompts.

Deliverable: Shared understanding of creative applications of AI in instruction.

Winner’s Circle & Action Plan (55–60 min)

Focus: Reflect and plan next steps.

Potential Tools: SchoolAI Lesson Planner.

Activity:

Celebrate creativity and innovation.

Complete AI “recipe card” and personal action plan.

Access a shared AI Recipe Book of all lesson prototypes and tool links.

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Outcomes

Participants will leave as AI Top Chefs, having explored a range of AI tools—Custom GPTs, SchoolAI, MagicSchool, Snorkl, EnlightenAI, and Curipod—to design and refine a classroom-ready lesson prototype. Guided by design thinking (empathize, ideate, prototype, refine), each participant will complete an AI “recipe card” featuring their lesson idea, sample prompts, and an actionable classroom integration plan.

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Supporting research

Aguilar, E. (2013). The Art of Coaching: Effective Strategies for School Transformation. Jossey-Bass.

Provides frameworks for coaching teachers to adopt innovative instructional practices, relevant to AI integration and iterative design.

Miller, M. (2023). AI for Educators: Learning Strategies, Teacher Efficiencies, and a Vision for an Artificial Intelligence Future. Ditch That Textbook.

Practical strategies for educators to leverage AI tools in lesson planning and teaching.

ISTE (2021). ISTE Standards for Educators and Coaches. https://www.iste.org/standards

Foundation for integrating technology and AI in alignment with professional learning standards.

Design Thinking for Educators (n.d.). IDEO. https://designthinkingforeducators.com

Guides educators on applying design thinking (empathize, ideate, prototype, refine) to create learner-centered solutions.

Curts, E. (2024). Promptober Resources for Educators. https://www.controlaltachieve.com

Curated examples of AI prompts, creativity tools, and instructional ideas for classroom application.

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Presenters

Photo
Instructional Coach
Mooresville Graded School District
ISTE Certified Educator

Session specifications

Topic:

Artificial Intelligence

Grade level:

6-12

Audience:

School Level Leadership, Teacher, Technology Coach/Trainer

Attendee devices:

Devices required

Attendee device specification:

Smartphone: Android, iOS, Windows
Laptop: Chromebook, Mac, PC
Tablet: Android, iOS, Windows

Subject area:

Other: Please specify

ISTE Standards:

For Coaches: Change Agent
For Educators: Learner

Transformational Learning Principles:

Spark Curiosity