Event Information
1. Welcome & Live Audience Pulse Check
Content and Engagement: Kick off with a warm introduction to the presenters and the session purpose—highlighting how VR and AI are reshaping math learning across Alabama under a USDOE EIR grant. Launch a live digital poll to assess the audience's familiarity and comfort level with immersive technologies and personalized learning.
Time: 5 minutes
Process: Live poll using Mentimeter or Slido with questions like: “Have you used VR or AI in your classroom?” “What math concepts do students find hardest to visualize?”
Share responses in real time to foster awareness of peer perspectives and frame the relevance of the session.
2. The Alabama VR + AI Math Initiative: Why It Matters
Content and Engagement: Present a short, visually rich overview of the statewide initiative—including student impact stories, teacher voices, and research highlights. Showcase before/after visuals of student engagement and sample lesson transformations (e.g., pizza stats, triangle proofs in VR).
Time: 10 minutes
Process: Use video clips from real classrooms.
Prompt a 1-minute pair-share: “How would immersive tools change how your students engage with difficult math topics?” Collect a few quick responses via open mic or chat.
3. Interactive Tech Demos: AI + VR in Action
Content and Engagement: Demonstrate tools like Curio’s AI Study Buddy and immersive geometry simulations. Participants will interact with sample interfaces and witness AI-guided walkthroughs. Emphasis on free tools and real-classroom alignment.
Time: 15 minutes
Process: Attendees follow along viewing webcast or try a demo AI assistant in-browser.
Ask participants to write in chat or on a sticky note wall: “What student need could this tool help solve?” Quick popcorn share or live word cloud from responses.
4. Immersive Breakout Activity: Experience a VR Math Lesson
Content and Engagement: Participants will rotate through hands-on stations where they either: Use a VR headset to explore a real math lesson (e.g., angle chasing with lasers, data sets on pizza sales). Watch a guided walkthrough on screen or mobile if headsets are not available.
Time: 20 minutes
Process: Small group rotation: Participants interact with one immersive experience and then discuss takeaways with a peer. Group debrief on Padlet or shared Jamboard: “What moment felt most engaging? What surprised you?” Facilitators highlight patterns across groups.
5. Implementation Insights: What Worked, What Didn't
Content and Engagement: Share honest lessons learned from Alabama classrooms. Focus on teacher prep, student readiness, and equitable access. Showcase how design feedback from teachers and students shaped the tools.
Time: 7 minutes
Process: Case study snapshots. Problem-solving pairs: Each duo discusses one challenge and brainstorms a strategy. Use Google Jamboard or Poll Everywhere to submit ideas. Summarize top responses live.
6. Research Snapshot: The Power of Immersive Engagement
Content and Engagement: Present key findings from the EIR study—emphasizing increases in engagement and comprehension for historically underserved students.
Visuals include graphs, student quotes, and pre/post data.
Time: 5 minutes
Process: Use Kahoot or Slido quiz with 3–4 data-based questions. Offer mini prizes or applause for top scorers. Reflect on which findings felt most relevant to attendees’ own schools.
7. Action Steps + Q&A
Content and Engagement: Wrap up by summarizing key takeaways and inviting participants to explore implementation with provided free resources. Include a call to action for schools to join future pilot cohorts or access PD kits.
Time: 8 minutes
Process: Slido backchannel for live Q&A during entire session
Final minutes: Respond to most popular questions, share links to PD kits and classroom-ready VR lessons. Invite attendees to share their contact or implementation interest via QR form.
Engage with hands-on VR and AI-powered demonstrations that make abstract mathematical concepts concrete, collaborative, and meaningful for all students. Discover how AI-driven virtual assistants are transforming math instruction by tailoring feedback, guiding problem-solving, and supporting diverse learners—especially in underserved communities. Understand how lessons learned from integrating AI and VR in math can scale to other STEM subjects, empowering educators to design inclusive, future-ready classrooms. Walk away with practical implementation strategies, free resources, and professional development tools to bring VR and AI to your school or district—no tech background required. Join the conversation on designing the future of learning by exploring real data, diverse perspectives from Alabama’s EIR grant work, and community-driven approaches that center student engagement and equity.
Pane, J. F., Steiner, E. D., Baird, M. D., & Hamilton, L. S. (2015). Continued Progress: Promising Evidence on Personalized Learning. RAND Corporation. https://www.rand.org/pubs/research_reports/RR1365.html
Johnson-Glenberg, M. C. (2018). Immersive VR and Education: Embodied Design Principles That Include Gesture and Hand Controls. Frontiers in Robotics and AI. https://www.ncbi.nlm.nih.gov/pmc/articles/PMC7805662/
Checa, D., & Bustillo, A. (2020). A Review of Immersive Virtual Reality Serious Games to Enhance Learning and Training. Multimedia Tools and Applications.
https://www.ncbi.nlm.nih.gov/pmc/articles/PMC8695959/
Delgado, A., Wardlow, L. et al (2015) Educational Technology: A Review of the Integration, Resources, and Effectiveness of Technology in K-12 Classrooms
https://www.researchgate.net/publication/310491597_Educational_Technology_A_Review_of_the_Integration_Resources_and_Effectiveness_of_Technology_in_K-12_Classrooms