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Capstone Project-Based Learning Projects for Elementary School SWDs

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Idea Lab
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Session description

Capstone projects were introduced to promote UDL thinking in every classroom as end-of-year assignments consolidating learning across subjects. Students demonstrated their knowledge by planning, designing, and presenting a comprehensive project. The administration and teachers dedicated 4-6 weeks, merging midyear and final assessments into one capstone projects.

Outline

Special education teachers need to innovate to meet students' unique needs, using multi-modal and forward-thinking techniques based on Universal Design for Learning (UDL). The UDL framework (CAST, 2018) helps teachers personalize learning. Our elementary school, designed for students with disabilities, uses UDL to engage and empower students with personalized capstone projects. We invite you to learn about our approach and how we plan to use artificial intelligence to improve project-based learning.
Welcome and Introduction (5 minutes)
Understanding Universal Design for Learning (UDL) (10 minutes)
Capstone Projects and Project-Based Learning Implementation (10 minutes)
Leveraging Technology and Artificial Intelligence (10 minutes)
Collaborative Planning and Continuous Improvement (10 minutes)
Q&A and Reflection (15 minutes)

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Outcomes

Participants will learn to apply Universal Design for Learning to create personalized, multimodal project-based experiences for diverse students. They will gain insights into designing capstone projects that foster cross-subject learning and student ownership. Additionally, they will explore leveraging technology, including AI, to enhance project planning, creativity, and flexible learning paths in special education..

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Supporting research

Dufour, R. (2010). Learning by doing: A handbook for professional learning communities at work (2nd ed.). Solution Tree Press.

Dong, Y., Xu, C., Chai, C. S., & Zhai, X. (2020). Exploring the structural relationship among teachers’ technostress, technological pedagogical content knowledge (TPACK), computer self-efficacy, and school support. The Asia-Pacific Education Researcher, 29(2), 147–157. https://doi.org/10.1007/s40299-019-00461-5

Izzo, M. V. (2012). Universal Design for Learning: Enhancing achievement of students with disabilities. Procedia Computer Science, 14, 343–350. https://doi.org/10.1016/j.procs.2012.10.039

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Presenters

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Director
Nassau BOCES

Session specifications

Topic:

Cognitive Development and the Science of Learning

Grade level:

PK-5

Audience:

Curriculum Designer/Director, School Level Leadership, Technology Coach/Trainer

Attendee devices:

Devices useful

Attendee device specification:

Laptop: Chromebook, Mac, PC

Subject area:

Interdisciplinary (STEM/STEAM), Special Education

ISTE Standards:

For Educators: Collaborator, Facilitator

Transformational Learning Principles:

Spark Curiosity, Prioritize Authentic Experiences