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Coastal Guardians: A Collaborative Journey in Mangrove Simulation

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HBGCC - Posters, Table 5

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Session description

United by science, design, and passion, senior students overcame scheduling challenges to create five mangrove simulation models and produce ten documentaries showcasing their process. Utilizing effective teaching techniques, they integrated geography and digital art, fostering meaningful collaborative learning. This session will highlight the value of interdisciplinary collaboration in education.

Outline

1. Welcome and Icebreaker:
Content: Brief welcome and introduction to the session's goals.
Engagement: Quick icebreaker where participants share a memorable hands-on learning experience.
Process: Use a show of hands or a quick chat to get everyone involved.

2. Discovering Mangroves and Group Discussion:
Content: Introduction to mangrove ecosystems and their importance.
Engagement: Share inspiring stories of student projects.
Process: Break into small groups to brainstorm how they might incorporate similar projects in their classrooms.

3. Hands-On Activity: Model Creation:
Content: Guide participants to create simple mangrove simulation models.
Engagement: Encourage creativity and collaboration.
Process: Participants share their models with the group, discussing ideas and feedback.

4. Reflection and Wrap-Up:
Content: Summarize key takeaways and emphasize ethical digital practices.
Engagement: Encourage participants to reflect on their learning.
Process: Use an exit ticket for participants to jot down one actionable step they’ll take after the session.

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Supporting research

https://ewn.erdc.dren.mil/publications/archive/wave-attenuation-of-coastal-mangroves-at-a-near-prototype-scale/

https://www.mdpi.com/2077-1312/12/7/1198

https://www.frontiersin.org/journals/marine-science/articles/10.3389/fmars.2021.780946/full

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Presenters

Photo
Teacher
Prepa Abahuac México Campus Oxford
Photo
Docente
Independent

Session specifications

Topic:

Innovative Learning, Making and Fabrication.

Grade level:

9-12

Audience:

Teacher Development, Teacher, Government/Non-profit

Attendee devices:

Devices not needed

Participant accounts, software and other materials:

Paper
Scissors
Water
Small artificial trees

Subject area:

Interdisciplinary (STEM/STEAM), Science

ISTE Standards:

For Educators:
Citizen
  • Create experiences for learners to make positive, socially responsible contributions and build inclusive communities online.
Designer
  • Design authentic learning activities that align with educational standards and use digital tools and resources to maximize learning.
Facilitator
  • Create learning opportunities that challenge students to use a design process and/or computational thinking to innovate and solve problems.

TLPs:

Spark Curiosity, Develop Expertise
Related exhibitors:
3PI Tech Solutions Inc