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Exploring Human Anatomy with VR in Physical Therapy and Healthcare Education Programs

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HBGCC - Innovation Arcade - Model Classroom 2

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Session description

Step into the realm of virtual reality (VR) and unlock a world of endless possibilities in physical therapy and allied healthcare education. This transformative workshop empowers educators and students by using VR headsets to explore intricate human anatomy, revolutionizing teaching and learning in healthcare classrooms.

Outline

Presentation Outline for a 60-Minute Session on VR in Physical Therapy and Allied Healthcare Education

Introduction (10 minutes)
Content: Overview of VR technology in education, focusing on its application in physical therapy and allied healthcare.
Engagement: Begin with an interactive poll using devices to assess attendees' current knowledge and expectations about VR in healthcare education.
Process: Use real-time responses to tailor the discussion and connect content directly to the audience's interests and experiences.

Exploring VR Technology (15 minutes)
Content: Detailed presentation on the potential benefits and applications of VR in physical therapy CTE and allied healthcare programs.
Engagement: Demonstration of VR headset and software, showing a video clip of VR in action in a classroom setting.
Process: Encourage questions and comments throughout to maintain interaction and gauge understanding.

Hands-on Experience (20 minutes)
Content: Participants use VR headsets to explore human anatomy and physiology in a simulated environment.
Engagement: Facilitate a guided exploration where participants identify specific anatomical features and physiological processes.
Process: Break into small groups to ensure each participant can actively use the VR equipment and interact with peers.

Integrating VR into Curriculum (10 minutes)
Content: Discuss best practices and strategies for embedding VR technology into healthcare curricula to enhance learning outcomes.
Engagement: Group discussion on potential challenges and solutions in integrating VR, including addressing limitations.
Process: Use case studies and examples from existing programs that have successfully implemented VR.

Collaboration and Networking (5 minutes)
Content: Encourage sharing of ideas, experiences, and resources about using VR in educational settings.
Engagement: Quick round-robin sharing where each participant offers one insight or question they have about VR in education.
Process: Foster a collaborative environment by using a shared digital document for notes that all participants can access and contribute to post-session.

Closing Remarks and Q&A (5 minutes)
Recap the session, highlighting key takeaways and encouraging ongoing collaboration among participants.
Open the floor for any final questions, providing direct feedback and additional resources.

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Supporting research

"8 Impressive Ways to Leverage Virtual Reality Technology in the Classroom for Enhanced Learning Experiences." Retrieved from https://scienceandliteracy.org/how-to-use-virtual-reality-in-the-classroom/.

"How to Use AR and VR in Classrooms?" Retrieved from https://teacheducator.com/ar-and-vr-in-classrooms/.

"Making VR a Reality in the Classroom." EDUCAUSE Review. Retrieved from https://er.educause.edu/articles/2021/4/making-vr-a-reality-in-the-classroom.

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Presenters

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Instructor
APS
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Instructional Technology Coordinator
Arlington Career Center

Session specifications

Topic:

Emergent Technologies, AR, VR, and XR

Grade level:

9-12

Audience:

Teacher, Technology Coach/Trainer, Teacher Development

Attendee devices:

Devices not needed

Subject area:

Science, Technology Education

ISTE Standards:

For Coaches:
Digital Citizen Advocate
  • Encourage educators and students to use technology to address community challenges.
For Students:
Innovative Designer
  • Know and use a deliberate design process for generating ideas, testing theories, creating innovative artifacts or solving authentic problems.
Global Collaborator
  • Use digital tools to connect with peers from a variety of backgrounds recognizing diverse viewpoints and broadening mutual understanding.

TLPs:

Cultivate Belonging, Spark Curiosity