Event Information
Content & Engagement: Varied; from Chromebook tips and tricks to creating podcasts and innovations in robotics. Participants will rotate from station to station as presenters engage in 1:1 or small group settings.
Time: 2 hour block will rotate presenters each hour.
Process: Peer-to-peer and games will be used.
Social Emotional Learning (SEL)
Movement-based learning
Gamification
Tech Integration