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Women in Technology: 5 Strategies for Inclusion and Active Retention

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HBGCC - Posters, Table 39

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Session description

I will present five strategies for including and retaining women in technology. I will discuss Mentoring; workshops; spaces to share "Women and Technology" experiences; practices such as activities for girls in foster homes and computational thinking games. Participants will gain insights for inclusive initiatives, encouraging girls and promoting gender equity.

Outline

I will use a mix of slides featuring charts, inspirational images, and visual examples of completed projects. For the mentorship strategy, I will include illustrative photos of women engaging in knowledge sharing. Regarding introductory programming workshops, I will showcase screenshots of conducted activities and graphics to make the process relatable and accessible. For workshops in foster homes, I will display impactful images highlighting the positive outcomes of these actions, always respecting privacy. Computational thinking games will be presented through illustrations and visual simulations explaining their mechanics and benefits. Lastly, clear and dynamic infographics will be used to emphasize the challenges and progress related to inclusion in technology. These visual resources will support the main message, making the presentation more engaging and inspiring for participants.

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Additional Information

I also want to share that my session practically addresses the selected ISTE Standards indicators, with a special focus on promoting the inclusion of women in technology. For Equity and Citizenship Advocate (1c), I demonstrate how I use initiatives such as mentorship, workshops in foster homes, and computational thinking games to empower women from diverse backgrounds, increasing their participation in the technology sector and strengthening communities. For Connected Learner (5c), I share how reflective practices using digital tools have driven my personal and professional growth, while also inspiring other women to expand their skills and explore new opportunities. For Citizen (3b), I present strategies that foster curiosity, digital literacy, and critical thinking, encouraging responsible evaluation of digital resources.

Beyond these primary standards, my work also aligns with Collaborator (4a), by fostering collaboration through mentorship and exchanges among participants, Empowered Learner (1a), by setting inclusive and innovative learning goals and reflecting on them, and Knowledge Constructor (3d), by exploring real-world problems and developing creative technological solutions. This comprehensive approach highlights the positive and lasting impact I aim to achieve through my actions.

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Presenters

Photo
Teacher
Escola SESI Joinville SC

Session specifications

Topic:

Computer Science and Computational Thinking

TLP:

No

Subject area:

Computer Science, Technology Education

ISTE Standards:

For Education Leaders:
Equity and Citizenship Advocate
  • Model the use of technology in inclusive, healthy ways to solve problems and strengthen community.
Connected Learner
  • Use technology to regularly engage in reflective practices that support personal and professional growth.
For Educators:
Citizen
  • Foster digital literacy by encouraging curiosity, reflection, and the critical evaluation of digital resources.

Disclosure:

The submitter of this session has been supported by a company whose product is being included in the session